Journey on Includivium project visual

Journey on Includivium

Journey on Includivium helps participants examine inclusion and bias through choices in an unfamiliar world.

Inclusion · Assessment2021

Inclusion · Assessment

Journey on Includivium

Psychometric inclusivity assessment

Journey on Includivium helps participants examine inclusion and bias through choices in an unfamiliar world.

The objective

The project needed to reveal inclusion indicators and cognitive biases beyond participants' self-reported answers.

Industry research reports roughly a quarter more retention with gamified learning than passive formats. This is context, not a measured project outcome.

The experience

Players navigate an alien world and respond to situations shaped by stereotypes.

Their decisions support a psychometric reading of inclusion, allowing assumptions to emerge through behavior.

The results

Journey on Includivium joined Game2Value's psychometric platform, measuring indexes of inclusiveness alongside its other assessment tools.

The journey gives participants space to examine assumptions without having to declare them on a form.

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