
Cooking Dragon
A compact cooking demo established a production approach for visually rich playable ads.
Rising PixelPlayable-ad R&D · Game design2021
Playable-ad R&D · Game design
Rising Pixel
Cooking Dragon
Phaser 3 playable-ad prototype
A compact cooking demo established a production approach for visually rich playable ads.
The objective
Rising Pixel tested how much character, feedback, and visual detail a playable ad could deliver within a strict media file budget.
The experience
A short cooking challenge behaves like a mobile ad for an imagined title.
Phaser 3, Spine animation, WebGL, and shaders support the interaction.
The results
The demo combined skeletal animation and visual effects in a file smaller than two megabytes.
The work established a tested Phaser 3 production pipeline that the team could apply to client playable-ad briefs.