
EMBED — Code Maze
Adults with physical disabilities practice coding through accessible puzzles that educators can use in class.
- Game design
- Accessibility design
- Web development
Case study / Impact
EMBED — Code Maze
Make coding practice accessible from the first interaction.
The objective
EMBED (EMployability BEyond Disability) addresses high unemployment among adults with physical disabilities in the IT sector.
The Erasmus+ project needed accessible technical learning and practical materials for educators to use in class.
The experience
Learners progress through level-based programming puzzles and short IT quizzes.
The mechanics accommodate physical disabilities while retaining the full technical content.
86% approval
reported no accessibility difficulty
The results
The European Commission's Erasmus+ program selected EMBED as a Good Practice example for accessible digital learning.
Adult educators retained the materials for classroom use.
Explore the EMBED project.
The project website provides a reference for its accessible digital learning work and classroom materials.
Visit the EMBED project site- Format
- Accessible coding serious game
- Delivery
- Adult educators run the game in class with dedicated classroom tools.
- Audience
- Adults with physical disabilities and adult educators
- Supported by
- Co-funded by the European Union, Erasmus+