Work Down project visual

Work Down

Work Down helps Game2Value explore workplace well-being and burnout risk through a reflective science-fiction assessment.

Game2ValueWorkplace well-being · Assessment2022

Workplace well-being · Assessment

Game2Value

Work Down

Visual-novel well-being assessment

The objective

The brief called for an approachable way to examine a sensitive workplace subject beyond a conventional corporate questionnaire.

The experience

Players enter a society that suppresses emotion for productivity, making choices about individual and organizational well-being.

Mindwork provided scientific supervision, mapping story branches to recognized dimensions of workplace well-being.

The results

The visual novel gave Game2Value a way to assess psychological well-being within a company and surface burnout risk early.

Its fictional setting supports reflection without the tone of a compliance survey.

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