
Work Down
Work Down helps Game2Value explore workplace well-being and burnout risk through a reflective science-fiction assessment.
Game2ValueWorkplace well-being · Assessment2022
Workplace well-being · Assessment
Game2Value
Work Down
Visual-novel well-being assessment
The objective
The brief called for an approachable way to examine a sensitive workplace subject beyond a conventional corporate questionnaire.
The experience
Players enter a society that suppresses emotion for productivity, making choices about individual and organizational well-being.
Mindwork provided scientific supervision, mapping story branches to recognized dimensions of workplace well-being.
The results
The visual novel gave Game2Value a way to assess psychological well-being within a company and surface burnout risk early.
Its fictional setting supports reflection without the tone of a compliance survey.