
Ecopapas: Traza y Recicla
Teachers bring recycling into everyday lessons through mobile play and shared school progress.
- Game design
- Instructional design
- Web development
Case study / Impact
Canary Islands Government
Ecopapas: Traza y Recicla · Mobile classroom educational game
Give recycling a place in the school day.
Ecopapas helps primary and secondary students practice recycling through challenges rooted in Canary Islands geography and culture.
The objective
The Canary Islands Government needed a way to introduce recycling habits in classrooms across the islands.
The experience had to support regular teaching beyond a launch event or school assembly.
The experience
Students sort waste and clear litter through recycling scenarios set in familiar island environments.
A Guide Manual and glossary of Canarian heritage words help teachers connect the activities with lesson plans.
100k+ plays
across 100+ Canary Islands schools
12 min
average session per student
16,182.92 kg
of virtual waste collected in-game
The results
Schools across the archipelago tracked their progress on a live leaderboard.
Teachers continued using Ecopapas in regular lessons after the launch campaign ended.
- Format
- Mobile educational game with teacher materials
- Delivery
- Teacher-led play through school links, guides, and live leaderboards
- Audience
- Canary Islands primary and secondary students
- Client
- Canary Islands Government