A visitor playing Climate Choices on a shared screen, with the same session mirrored on a phone

Climate Choices

Groups explore climate policy trade-offs through decisions they can compare and discuss.

  • Game design
  • Simulation design
  • Web development
Impact · Sustainability simulation2020

Case study / Impact

Rising Pixel logo

Climate Choices

Make the consequences of policy visible.

The objective

Rising Pixel wanted climate communication that could reveal participants' understanding through decisions.

As industry context, reports associate educational gamification with roughly 25% higher retention.

The experience

Players govern a state by swiping left or right. Each choice changes the economy, energy, public opinion, and environment.

The same scenario works individually or with public audiences, educators, and climate-learning groups.

The results

Climate Choices developed from a hackathon concept into a group session format run by the studio.

Its live display supports facilitator-led debriefs by showing the trade-offs participants accepted and their consequences.

Look beyond the immediate effect.

Follow the cost across later turns.

An appealing decision can create a problem that takes time to surface.

Some effects appear several turns after a choice. Players must consider how an immediate gain changes the balance of the other indicators.

Format
Climate decision simulation
Delivery
Facilitator-led group sessions with a shared live display for the debrief.
Audience
Public audiences, educators, and climate-learning groups

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