No More Power Ups

No More Power Ups

“Run, defeat your enemies and deliver your cards!”

They cannot kill you, but they will rob you of everything you have. A “Metroidvania” platformer in which abilities are gained by defeating a number of enemies, but can be lost if attacked by them a number of times.

The game was made in HTML5 during No More Sweden 2014, in less than 24 hours, and following “enemies don’t hurt you” and “hard” as themes. The game features low-res pixel-art styled graphics, killing and letting hordes of enemies accumulate and all of the satisfaction that comes from doing so.

Play the game and check the full project on Game Jolt: No More Power Ups

No More Power Ups can be played from any browser, provided you are on a device with a keyboard or controller and which supports HTML5.

The character is moved by using the arrow keys, Z is for jumping, and X (assuming you have the ability!) is for firing your gun. To enjoy the game at its fullest you should also plug in a gamepad (xbox 360’s one is definitely supported, as for the others… no idea!), turn up the volume and play on a wide screen (ENORMOUS pixels!).

There is only one stage in this prototype, but from this 48-hour experiment you can pretty much discern the key features of No More Power Ups… and if you happen to like it, don’t hesitate to contact us. Who knows, maybe you’ll convince us to continue its development!

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Platformer game
Game jam
Pixel art
Frame animation

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